New God of War Spin-Off Rumored to Be a 2.5D Metroidvania from Santa Monica Studio

Whispers of a New God of War—Sort Of

So, according to insider Tom Henderson, Sony might be dropping something God of War-related today during the State of Play stream. But hold your horses—this isn’t gonna be the next big Norse epic. Nope. The scoop is that it’s apparently a smaller project, a 2.5D Metroidvania-style game, and it’s supposedly set in ancient Greece. Sounds kinda like a side quest rather than a full-blown sequel. Henderson even mentioned it’s looking smaller in scope than what some might have expected, so don’t go preparing for a sprawling, AAA masterpiece.

Still, that doesn’t mean it won’t be interesting. Think of it more like Ubisoft’s Prince of Persia: The Lost Crown—a neat little detour. Maybe a stopgap, too, especially if Sony Santa Monica is busy on bigger projects. Because why not keep fans engaged with something new and different?

And speaking of Santa Monica, the news swirling around is that they’ve got two main teams. The one led by Cory Barlog, which we *think* is working on a new IP—something possibly sci-fi flavored. As for the mainline God of War series? Well, sure, another entry will come eventually. But given how long development cycles are these days, don’t be shocked if it only shows up on PlayStation 6. Because, of course it is. Wait long enough and you’ll get the big sequel, just maybe not on the current console generation.

Earlier this year, there were also reports suggesting Sony Santa Monica was looking into remastering the Greek trilogy. Now, whether that’s still happening or just a rumor that got lost in translation? Who knows. Maybe they’re delaying it, or maybe the insiders confused the remasters with this new 2.5D project. They’re close enough in concept, after all. We should find out more in about twelve hours or so; the countdown is on.

A quick note—besides all this gaming stuff, Sony is also juggling a TV project. They’re working with Amazon Prime Video on a live-action series based on the Norse trilogy. But, in true Hollywood fashion, things hit a snag. Showrunner Rafe Judkins has been replaced by Ronald D. Moore, whose resume includes Star Trek: The Next Generation, Battlestar Galactica, Game of Thrones: War For Westeros and Outlander. Apparently, it was a major change, which might hint at some behind-the-scenes upheaval or just standard TV drama.

At Last, an Official WhatsApp App for iPad Brings Surprise and Speculation

It’s a bit of a head-scratcher. WhatsApp, with its staggering 3 billion users, is undeniably the world’s most popular messaging platform. Originally making its debut on the App Store back in 2009—just around six months before the launch of the first iPad—most assumed that a dedicated iPad version was inevitable. Yet, somehow, until today, there was no standalone WhatsApp app for Apple’s tablet. That’s right: no dedicated app, no tailored interface—just the web client or a slightly clunky workaround.

Now, after what feels like a surprising delay, users can finally download WhatsApp for iPad. The app is live, and it’s clear that the tablet’s users no longer have to rely on the web client or browser workarounds to stay connected—an update many Tech enthusiasts have been awaiting for years, particularly since Meta, then Facebook, acquired WhatsApp in 2014.

The Mystery Behind the Wait

It’s genuinely odd that such a universally used messaging tool didn’t have an official iPad app before now. After all, WhatsApp’s availability on iPhone, Android, Mac, Windows, and even via the web indicates there’s no shortage of resources or design capacity. Naturally, some readers might wonder why it took so long to bring a native tablet experience.

Some speculate that restrictions around “telephony” apps on iPad might have played a role, although that explanation doesn’t fully hold up given the platform’s capabilities. To everyone’s surprise, even with limitations, web access was available, offering a less-than-ideal but workable solution. Now, the native app promises features that were, until recently, only accessible via the web version.

What the New App Brings to the Table

Power users will appreciate the native client’s support for advanced iPad features like Stage Manager, Split View, and Slide Over—enhancements that improve multitasking and productivity on larger screens. Plus, it supports the Apple Pencil, allowing for a more integrated experience that could appeal to those looking to jot notes or markup images directly within chats. From the looks of it, this version is crafted to make full use of the device’s hardware and display capabilities.

This transition from web-only to native app might seem minor on the surface, but it’s a meaningful step forward for an app that’s, until now, been somewhat of an odd outlier in the Meta family.

Behind the Curtain: Why Now?

While Meta hasn’t issued a detailed statement, some analysts whisper that this release could be part of a broader strategy to optimize WhatsApp’s integration across all devices. Alternatively, it might simply be a response to user demand that’s been growing louder over the years. Well, in tech, timing is everything, and perhaps now is the right moment for Meta to settle this longstanding omission. Interestingly, some industry insiders also suggest that this move might be a testbed for future features or platform enhancements aimed at Apple’s tablets.

It’s worth noting that many users are already joking that the move is a “thank you” gift after years of web workarounds. Others see it as a pragmatic upgrade that finally aligns WhatsApp with the tablet experience—without needing bedazzling new features or fanfare.

Overall, the arrival of a dedicated iPad app feels like a small but significant shift—possibly a prelude to more tablet-focused features or simply a recognition that, these days, multi-device ecosystems are the new normal. For now, it’s just nice to see WhatsApp finally giving its iPad users a native, polished experience. Just another day in tech headlines…