GTA VI Might Let Music Artists Upload Their Tracks Directly Into the Game

If you’ve ever played a GTA — especially the classics — you know that the music is basically another character in the story. It’s part of the charm, the nostalgia, and the immersive vibe. Now, a juicy rumor suggests Rockstar could be flipping the script completely, transforming Grand Theft Auto VI into a kind of music streaming playground on its own terms. And yes, it might be more than just a hype bubble; this could be the future of how we think about game soundtracks.

The Not-So-Secret Soundtrack Revolution Coming in GTA VI?

During an episode of New Rory and Mal, Grammy winner Jermaine Dupri dropped what almost sounds like a bombshell: artists will be able to upload their music directly to an upcoming GTA game. That’s not just a playlist to select from — apparently, artists will have a way to insert unreleased tracks, making the game’s radio stations feel more like a curated, personalized experience rather than just an in-game jukebox. You know, that feeling of cruising through Vice City with a metal anthem blasting, but now… it could be a lot more customized, a lot more indie, maybe even a sort of walled-off streaming service inside the game itself.

Here’s where it gets even more interesting: Dupri also mentioned that Drake will have his own radio station. But more than that, the rapper himself might upload exclusive music — tracks that aren’t on Spotify, Apple Music, or any other streaming giant. Imagine a world where GTA VI becomes an intersection of gaming, music discovery, and artist promotion, all at once. Could we be looking at a game that does for in-game music what Spotify did for playlists? Because of course it is.

Strangely enough, the details come from Dupri’s own handle on the situation, and he admits to only “understanding” the feature — so it might still be in the realm of early testing or internal planning. Still. Rockstar has always leaned heavily on its soundtracks, but the idea of letting artists upload directly isn’t just a fun gimmick; it could radically change how music is integrated into open-world games. It’s a logical evolution. After all, the GTA series has always curated its soundtrack with remarkable care, often featuring iconic tracks or themed stations. Giving artists direct access might elevate that to a new level, making the game a living, breathing, music-centric experience.

One can’t help but think back to the nostalgic days of cruising Vice City with Iron Maiden’s “2 Minutes to Midnight,” Megadeth’s “Peace Sells,” or Ozzy’s “Bark at the Moon” pounding in the background. If Rockstar does roll with this idea, it could give players the power to craft their perfect soundtrack for exploring a stunning, hyper-detailed Miami or some other fictional metropolis. But the real game-changer? Opening the floodgates for a multitude of emerging artists, unsigned bands, and indie acts to sneak into a high-profile platform like this. That’s a win for music discovery that simply can’t be understated.

Of course, before anyone starts dreaming of a full-on streaming hub inside GTA, let’s remember: this is all still rumor. We’re not sure how the backend will work, what the limits are, or whether this will be available across all platforms at launch. Rockstar has a history of teasing big features and iterating until they find the sweet spot. What’s clear is that, given how music has been intertwined with GTA’s identity since the beginning, it’s not just playing with fire — it’s adding a whole new flame.

Grand Theft Auto VI is set to launch on May 26th, 2026 across PlayStation 5, Xbox Series X, and Series S. If these rumors hold true, players won’t just be tearing through a sprawling new city—they’ll potentially be crafting soundtracks that follow them wherever they go, blurring the lines between gaming, streaming, and music curation in ways we’ve only barely begun to imagine.

June 2025 PlayStation Plus Lineup Includes FBC: Firebreak, Battlefield 2042, and More

If you thought that Sony’s PlayStation Plus offerings were getting predictable, get ready for a surprise—though possibly not the kind they’re hoping you’ll love. A recent leak (or maybe just a clever marketing tease?) has spilled what’s supposedly coming to PS Plus Premium and Extra in June 2025. And boy, does it look like a mixed bag—some sure hits, some questionable inclusions, and a whole lot of what-the-hell moments.

Gaming industry’s version of “mystery meat”: PlayStation’s June 2025 game lineup leaks

A glimpse into the shadowy future of your online subscription

On June 17th, lucky subscribers might want to set some time aside, because that’s the official day Sony allegedly plans to flood your digital library. Among the expected new arrivals are “FBC: Firebreak,” a co-op shooter from Remedy (yes, the Control guys), which is set in the same universe.

That alone sounds promising—team-based chaos in a familiar universe. Still, the game’s core details are slim, and it’s unclear whether Remedy’s experimental storytelling will shine through or get buried under typical shooter tropes. And the trailer? Well, just enough to make you want more, though the YouTube preview suggests Remedy’s usual stylish polish.

Then there’s “Battlefield 2042,” which, let’s be honest, has been the poster child for a rough launch and subsequent attempts to fix itself. It’s a staple for FPS fans craving large-scale chaos, but whether it’s still worth diving into after all the updates remains an open question.

The game’s multiplayer modes—like Conquest and Breakthrough—are solid enough, but their longevity depends on how much the community has rebuilt itself since launch. Plus, it’s still unclear if this version will include the latest patches or if it’s a bare-bones port with some missed opportunities to truly redeem it.

It’s a horror show, but now it’s on PS Plus

Apparently this is a thing now—turning the cult-favorite VR horror “Five Nights at Freddy’s: Help Wanted 2” into a standard console release. Because of course it is. The game promises to deliver more animatronic scares in a format that’ll likely be less immersive but more accessible.

Still, it’s a smart move to include a terrifying, tension-building experience in the lineup—especially if they’re banking on players craving those jump-scares without needing VR gear. Whether it lives up to the hype? That’s another matter, and frankly, it’s less interesting than wondering how many new animatronic jumpscares are lurking in the shadows.

Big game, big atmosphere, big adventure—if you’re into hunting and exploring

For the more laid-back—or perhaps outdoorsy—gamers, “theHunter: Call of the Wild” offers a surprisingly lush wilderness experience. Sure, it’s been around for a bit but remains a favorite for fans of open-world hunting sims.

The promise of co-op play adds a social element to what might otherwise feel like a solitary stroll through the forest. It’s a reminder that even in the age of AAA blockbusters, there’s a market for this kind of tranquil yet immersive experience—probably more niche than mainstream, but it definitely fits the kind of game you play for nostalgia or stress relief after a long day.

Katamari, but shinier—and universe-saving

We Love Katamari Reroll + Royal Reverie” gets a shiny new coat of paint, which is honestly the best thing you can say about a remaster. The story’s still absurd; the King of All Cosmos smashes the stars again, and it’s up to the Prince to roll up enough stuff to recreate them.

Whether it’s nostalgia or a genuine new audience catching on, this game’s quirky appeal probably won’t change—just the visuals. Expect the usual high-spirited chaos, but now with prettier graphics, just in case anyone forgot what a Katamari is supposed to look like in 2025.

A fantasy adventure and a train ride rolled into one package

Eiyuden Chronicle: Hundred Heroes” is probably the most “serious” entry here—an epic JRPG where allies are recruited through a mixture of combat and charm, battling a corrupt empire. You know the drill: explore, build your team, and roll credits. It’s a reminder that PlayStation’s backlog isn’t just about shooters and horror, but deeply narrative-driven tales too.

Meanwhile, “Train Sim World 5” aims to turn your childhood fascination with trains into a full-blown simulator. If you’ve ever wondered how to properly brake or accelerate a luxury train in a bustling city, this game might be your ticket. With three new routes, maybe you’ll find the Zen in scheduling and punctuality we all secretly crave.

Co-op tower-defense meets roguelite chaos

Endless Dungeon” sounds like it could be a frantic fusion—tower defense, rogue-like, and sci-fi all wrapped into one. Whether you want to lead a lonely stand or team up with friends, the game offers endless waves of space-monsters and procedural levels. But let’s be real: if you’ve played enough of these multiplayer horde shooters, it’s probably more about how fresh their mechanics still feel after countless clones.

And finally, a blast from the past …

The headline act for the PlayStation Plus Premium fans might be “Deus Ex: The Conspiracy” the classic stealth-action game. It’s a bit curious why this particular title was chosen—old, beloved, and perhaps not the most demanding on modern hardware. But it hints at Sony trying to fill the catalog with some underrated gems, a smart move considering the growing nostalgia for early 2000s classics.

Strangely enough, in a world where big AAA blunders and small indie surprises are the norm, Sony’s lineup leaks like this underline one thing: they’re still betting that giving players a smorgasbord of styles—some polished, some dubious, some nostalgic—is the way to keep the PlayStation ecosystem thriving. Whether players will agree remains to be seen, but you’ve got to admit—it’s at least a bit more interesting than just rehashing a few old hits every year.

Stellar Blade Finds Its Second Wind on PC—And Makes Waves

Imagine the scene: a game so fresh from the PlayStation oven that it’s just starting to warm up on new hardware. That’s exactly what happened with Stellar Blade, which first dazzled PS5 owners on April 26, 2024, and then, shortly thereafter, decided to jump onto Steam on June 11. Because of course it is—it’s the natural sequel to a trend where high-profile exclusives get a second chance at life on PC, often with surprising results.

And surprise us it did. According to SteamDB, Stellar Blade hit a peak of over 150,000 players in a single online session. Not too shabby for a game that’s still establishing its footing outside the cozy PS5 garden. Sure, it’s dwarfed by the multiplayer juggernaut Helldivers 2, which clocked in at nearly 460K concurrent players when it launched — and that game had the advantage of launching on both PlayStation and Steam simultaneously. Still, Stellar Blade’s record online count is twice that of the next closest single-player-focused title, Ghost of Tsushima Director’s Cut, which peaked at 77K, and comfortably ahead of classics like God of War and Spider-Man Remastered.

Stellar Blade hit a peak of over 150,000 players in a single online session

That kind of online activity instantly shoves Stellar Blade into the “hyped indie” category, even if it’s technically a mid-tier AAA. Players are praising the PC port’s surprisingly smooth optimization—something that couldn’t be taken for granted after some previous PlayStation ports that, frankly, flopped or felt half-baked. This iteration seems to be running without the usual hiccups, and reviews are filled with sentiments like “exceptionally well-optimized,” “no technical issues,” and “surprisingly dynamic gameplay.”

Here’s where it gets interesting. Stellar Blade positions itself as an action-adventure set in a bleak, post-apocalyptic universe where the remnants of humanity hang onto survival like a thread. Think “a girl, a mission, and enemies that keep respawning” meets sci-fi dystopia. The story? Vaguely engaging, if not groundbreaking, but the game’s visual flair, fluid animations, and energetic boss fights seem to have won critics over. It’s annotated with praise for its stunning visuals and a pulsating soundtrack that keeps the adrenaline up. But—here’s a familiar twist—the story itself is noted as shallow, a common critique in a sea of well-executed gameplay and style.

While “The Edge” gives Stellar Blade a solid 7 out of 10 (highlighting its dazzling visuals and combat skills), aggregators like MetaCritic score it higher at 81, and players rate it even more favorably at 9.2. Similarly, OpenCritic shows scores of 82 from critics and a nearly perfect 90 from the gaming community—so opinion is pretty aligned that Stellar Blade is more than just a flashy port.

It’s worth noting that this second wind on PC also reflects a broader industry trend: publishers are increasingly realizing that exclusives, no matter how polished, don’t always reach their full potential until they hit the open market—especially when timed to catch a wave of gamers eager for new adventures. Plus, the port’s réception highlights something many have suspected but few openly admit: when optimized right, even initially PlayStation-only titles can thrive outside of their walled gardens.

Overall, Stellar Blade’s steam debut confirms something familiar—it’s a confidence boost for developers like Shift Up, who are finally getting to show that their ambition isn’t limited to one platform. The game’s energetic combat, eye-popping visuals, and the robust community interest suggest that, when handled carefully, a game can find a second, lucrative life years after its first tease. We’ll see if this is a fleeting spike or the start of a long tail of PC success, but for now, the hype train is definitely rolling.

A New Plague Tale? Apparently So, Courtesy of an Early Leak

Turns out, the quiet whispers around the gaming tables were more than just rumors. A new installment in A Plague Tale has apparently slipped out ahead of schedule, thanks to what looks like an accidental leak from its publisher, Focus Entertainment. It’s a classic move — dropping something they’re probably still trying to control the narrative around.

This new game, called Resonance: A Plague Tale Legacy, has surfaced through what looks like a teaser trailer, now snagged and circulating online. Though it’s not officially announced, the visuals and snippets we’ve seen seem to confirm its title, its target platforms — Xbox Series X/S, PS5, and PC — and even its tentative launch window of 2026. Strangely enough, no word yet on whether this will be third-person, first, or perhaps an experimental mix.

For those unfamiliar, A Plague Tale: Innocence was a surprise hit back in 2019 — a third-person stealth adventure, set in 14th-century France amid the Black Death, focusing on the young Amicia fighting to keep her brother Hugo safe from Inquisition soldiers and a relentless swarm of rats. Its atmospheric storytelling and tense gameplay made it a standout, especially since it dared to blend historical horror with personal drama.

Follow-up and Legacy

Following that, in 2022, the developers dropped A Plague Tale: Requiem. It took the characters on a trip to the Mediterranean, introducing a more expansive — if equally bleak — narrative about finding a cure for Hugo’s mysterious illness. It wasn’t just more of the same; it pushed the story and visuals to new heights, proving that the franchise still had plenty of life left.

But what makes this leak particularly juicy is its proximity to the upcoming Xbox Games Showcase, scheduled for June 8. The timing seems too perfect — a classic orchestrated reveal, or perhaps just the chaotic aftermath of a logistical slip-up. Still, it’s safe to say that an official reveal during Microsoft’s event is strongly suspected, especially given the publisher’s usual stance of debuting big titles at such showcases.

The Bigger Gaming Puzzle

This leak adds fuel to the growing belief that Microsoft is gearing up to pull out all the stops for this summer’s show. In addition to teasing The Outer Worlds 2, rumors swirl around a Persona 4 remake—likely a strategic move to keep the Xbox crowd engaged and entice PlayStation holdouts with some Japanese flair. Microsoft’s promise of a “big first-party line-up” and third-party surprises makes sense if they’re aiming for this to be a banner year.

Strangely enough, leaks like this raise questions about how much control publishers really have over their own reveals anymore. Or maybe, it’s just part of the new marketing dance: leak what you want known, then spin it into a reveal that feels organic and exciting. Because of course it is. Still, whether this is a clever stunt or an internal slip, it’s a reminder that in gaming, everything is a tease — including the leaks.

Why This Matters

This isn’t just about a new Plague Tale game. It’s a case study in how the modern spectacle operates: leaks, teasers, and last-minute confirmations now form a core part of the gaming launch cycle. It keeps fans engaged, buzzed, and talking long before anything officially launches. Plus, it hints at the possibilities of what’s coming, if only we knew when exactly the curtain would lift.

One thing’s certain: 2026 is shaping up to be an interesting year for narrative-driven adventures. And if the leak is true, Resonance: A Plague Tale Legacy could be a pivot point for the franchise — or perhaps just a placeholder for the real surprises. Whatever the case, the story of how and when it’s revealed will be as intriguing as the game itself.

Source: VGC

Game of Thrones Strategy Goes 2026—And It’s Getting Its First Peek

If your idea of a good time involves warring factions, political intrigue, and a dash of the undead, then the upcoming strategy game War for Westeros might be just what you’re waiting for. Developed by PlaySide, this real-time strategy plunges players into the bitter, icy conflict where the White Walkers aren’t just background noise anymore — they’re a full-fledged faction, with an all-out undead army now fighting for their piece of Westeros.

Set to slide onto PC shelves exclusively in 2026, the game teased its first gameplay snippets – a pre-alpha glimpse that hints at the complexity and chaos to come. No, we still don’t know if it’ll be a third-person or pure top-down affair — PlaySide has been keeping its cards close to the chest, but that doesn’t mean we’re not obsessing over every screenshot.

Factional Flair: Four Houses, One Deadly Realm

Choose your allegiances wisely, because in Westeros, your house’s style matters. The game’s design seems to respect the iconic diversity: Stark resilience, Targaryen fire and dragons, Lannister wealth and skulduggery, and the undead’s chilling conquest — complete with giants and other, frankly, creepy crawlies. In this version, the Night King is more than a myth; he’s a playable faction with a full-blown icy army, and things have escalated so that the final season’s messy McGuffins are rewritten. Suddenly, we see a trailer where the Night King kills Jon Snow and resurrects him as an ally. Because of course it is.

Each house boasts its own unique playstyle, hinting that this isn’t a game just about military conquest but also about style, strategy, and — who’s surprised? — political manipulation. The developers emphasize that diplomatic maneuvering, alliances, betrayals, and intrigues will be just as crucial as your army’s size and strength. It looks like the game wants to mirror the complex tapestry of Westeros with more than just swordplay.

The Road to Westeros: 2026 and Beyond

This isn’t just a throwback to the glory days of Telltale’s “Game of Thrones” adventure or the endless “Clash of Clans” tributes; it’s aiming to carve out a niche for itself as a deep, lore-rich strategy experience. Its timing is notable — a full three years ahead — which suggests PlaySide might be working through the usual delays and polishing cycles. The focus on PC exclusivity feels like a strategic choice: maybe they want to avoid the pitfalls of rushed console ports or… just really like mouse and keyboard.

And for those still pining for a role-playing experience, PlaySide isn’t done teasing. There’s another project in the pipeline — Game of Thrones: Kingsroad. This is an action-RPG set in Westeros, with a sneak peek of 25 minutes of gameplay already circulating online. Looks like the developer isn’t just dabbling in strategy but also exploring the RPG side of things, giving fans multiple ways to get their “Game of Thrones” fix, hopefully without the disappointing season finales.

Sure, this all sounds promising — if a bit vague. We’re still waiting on more gameplay videos, gameplay mechanics, and how they plan to handle the story’s infamous complexity. But one thing’s clear: someone’s banking on the enduring appeal of Westeros to keep us hooked for years to come. And if they pull it off, we might finally get a game that captures the chaos, the grandeur, and the sheer “what the hell is happening now?” energy that made the series so addictive in the first place.

June Xbox Game Pass: Hot Games and Perks You Can Grab Right Now or Soon

With the Xbox Games Showcase looming, you’ve still got some time to dive into a few titles before they start piling up on your “to be played” list. Sure, there’s more coming, but right now, let’s talk about what’s out today, what’s on the horizon, and some in-game benefits that could sweeten the deal. Because of course it is — a little extra doesn’t hurt.

Today’s Highlights

Baldur’s Gate and Baldur’s Gate II: Enhanced Editions (Cloud and Console) – June 5
Game Pass Ultimate, Game Pass Standard

If you’re into classic RPGs, these are your tickets. Load up for over 100 hours of adventure in these lovingly remastered editions of two legendary games. Gather your party, make your choices, and see where the story takes you — there’s a reason these classics are still talked about.

What’s Coming Soon

Warhammer 40,000: Space Marine – Master Crafted Edition (Cloud, PC, Xbox Series X|S) – June 10
Game Pass Ultimate, PC Game Pass

This one’s straightforward: suit up as a Space Marine and SMASH some Orks. It’s the kind of brutal, high-octane combat that Warhammer fans love, now with visual upgrades and quality of life improvements that make it look sharper than ever on new-gen consoles and PCs. If you missed it the first time, maybe now’s the moment to dive in.

Barbie Project Friendship (Cloud, Console, and PC) – June 11
Game Pass Ultimate, PC Game Pass, Game Pass Standard

This isn’t just about pink and glitter. Barbie teams up to save a beloved community landmark—the Malibu Waves Community Center—from closing down. Think quests, mini-games, and a chance to help the community regain its sparkle. A charming little break, if you’re into that sort of thing.

Kingdom: Two Crowns (PC) – June 11
Game Pass Ultimate, PC Game Pass

Think of this as a pixel art kingdom builder with a twist. Collect coins, build defenses, and keep your throne safe from waves of greed-caused monsters. It’s a side-scrolling strategy game that can be both relaxed and intense, depending on your mood.

EA Sports FC 25 (Cloud, Console, and PC) via EA Play – June 12
Game Pass Ultimate, PC Game Pass

Lead your squad through leagues, craft your tactics, and aim for glory in this fresh football sim. Members get unlimited access, plus a limited-time Supercharge Pack chock-full of gold players and special items. Because nothing screams “sports” quite like building a squad that’s better than the real thing.

The Alters (Cloud, PC, and Xbox Series X|S) – June 13
Game Pass Ultimate, PC Game Pass

This one’s a sci-fi survival game where you play as Jan, stranded on some hostile planet. The twist? You can create alternate versions of yourself—each one shaped by different choices—to survive, gather resources, and grapple with some pretty deep moral dilemmas. One of those games you might not have heard of, but after day one, it could be a hidden gem.

FBC: Firebreak (Cloud, PC, and Xbox Series X|S) – June 17
Game Pass Ultimate, PC Game Pass

Another day-one with Game Pass. It’s a coop shooter set inside a federal agency under siege from strange, otherworldly enemies. You pick the most versatile squad member — Firebreak — and dig into some frantic crises. Reclaim order, contain chaos, save the day. Typical Friday night, right?

Crash Bandicoot 4: It’s About Time (Console and PC) – June 17
Game Pass Ultimate, PC Game Pass, Game Pass Standard

Crash and Coco are back, and this time they’ve got to fight through a multiverse mess. Neo Cortex and N. Tropy are launching a full-blown assault, and it’s up to you to reunite the Quantum Masks and bend reality—because apparently that’s what you do when the universe tips into chaos.

Lost in Random: The Eternal Die (Cloud, PC, and Xbox Series X|S) – June 17
Game Pass Ultimate, PC Game Pass

This one’s a mix of real-time action, tactical combat, and dice mechanics that keep things unpredictable. You follow Queen Aleksandra, aiming for vengeance and redemption—off the beaten path, but definitely a game to keep on your radar for some chaotic fun.

In-Game Extras and Benefits

Zenless Zone Zero: Xbox Game Pass benefits (Cloud and Console) – June 6
Game Pass Ultimate

Grab this bundle and snag some pretty wild in-game rewards—Polychrome, Ether Batteries, special logs, and even some in-game currency to boost your progress. Just enough that you might feel like you’re gaining an edge without breaking the game.

Splitgate 2: Aeros Javi Ace Skin (Cloud, Console, and PC) – June 6
Game Pass Ultimate, PC Game Pass

The only free-shooter with portals, and now with a new skin designed for members—a sleek green and black number. Perfect for flair on the battlefield or just looking cool while shooting stuff.

The Finals: Urban Ronin Set (Cloud, Console, and PC) – June 12
Game Pass Ultimate, PC Game Pass

Some stylish gear for your in-game avatar—weapon skins, emotes, a charm, and even bonus XP and currency. If you’re into that shooter chaos, it’s a quick way to add some flair.

Perks That Bring Extra Value

Stumble Guys: Neon Bundle – Now
Includes the neon skin, emote, plus a bunch of gems and tokens. Because why not.

Minecraft: 1 Month Marketplace Pass – Now (US only)
The perfect way to explore new worlds, buy cool skin packs, and keep your avatar fresh. Just one month, but who’s counting?

Idle Champions of the Forgotten Realms: 5 Free Champions – Now (US only)
Claim your set of legendary heroes, including Dungeon Master himself, and boost your adventure with platinum chests. Basically, more ways to clutter your inventory.

Apex Legends: Gold Tribal Mask Weapon Charm – June 5
Show off your style in the arena with a shiny new charm—because weapon charms make all the difference, obviously.

Rainbow Six Siege X: Mute Pack – June 10
This flashy pack includes headgear, a uniform, and a weapon skin. Limited for consoles, so grab it while it’s hot if you’re into tactical gear and colorful branding.

Heads Up: Games Leaving Soon

Just a reminder—these titles will be booted from Game Pass on June 15. If you’re still working through them or just want to keep a backup, now’s your chance to grab a discount and save a spot in your library.

  • Dordogne
  • Hypnospace Outlaw
  • Isonzo
  • Keplerth
  • My Time At Sandrock
  • Rolling Hills: Make Sushi, Make Friends
  • Depersonalization

And to keep things flexible, there’s a growing list of cloud-enabled streaming titles on Xbox.com/Play. So if you own these games but haven’t tried streaming them yet, now’s a decent time to check it out.

Keep an eye here and on Xbox, Game Pass, and PC Game Pass for updates, surprises, and those sneaky “available today” announcements. More games, more benefits — stay tuned.